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Reblogged teenagerposts
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why are cyberpunk tabletop things so obsessed with decency and personhood being tied to how many surgeries you haven’t had

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“if you have a prosthetic it takes out a part of your soul” like thanks shadowrun

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in early cyberpunk, the point was more along the lines of “if we integrate technology into our bodies we risk becoming dependent upon the people and institutions who control that technology, who would then use that to enrich themselves at our expense”

unfortunately that was too anti-corporate for American mainstream culture so as cyberpunk moved out of its niche it became “uhhh it eats your soul I guess”

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Also they didn’t want people modding the shit out of their characters without SOME kind of cost, the game could be played for free at that point

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I am sure they could have thought of something that isn’t your own personhood/moral standing

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Still, I think a sex change could be essence free, for that much essence I think you should be getting enhanced sex, not just swapping options

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its mainly a gameplay thing in my opinion. In Shadowrun in particular, it creates a divide between the "this character uses magicky stuff" and "this character uses the techy stuff"

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Yeah it's my issue with the setting, it views magic and technology as clearly defined and separate genres, while *also* trying to jam the two seperate genres into the same room

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@moggetsbs It even worst down the line with twchnomancers, that is essentially machine magic

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@platicas-d6 While also managing to make it feel like neither machine nor magic

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that entire concept sounds... ablest. not intentionally, but it just... does.

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TFW you realize Ghost in the Shell was more pure cyberpunk than Cyberpunk

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Time to go back to "the corporation owns your soul" flavor of cyberpunk again

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Ooo, ooo!!! *Waves hand wildly to be recognized by the class.* Has anyone ever seen REPO MAN with Jude Law and Forrest Whittaker? Not sure if it quakes as cyberpunk, but here goes. In a not so distant future, humans world have created artificial organs (prosthetics were not the center of this, sorry) that are that can service most functions of the body. That is, IF THEY CAN AFFORD IT. People can easily replace their prostates, kidneys, livers, hearts, eyes, ears...

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...virtually any body part they need or want. But, of course: CAPITALSIM! These things are not free - they're sold by a company that literally gives you a lease to own option if you can but the organs outright, which means predatory advertising and sales to vulnerable people on the verge of death and their families. The recipients of the organs lease the body parts and make payments at exorbitant interest rates, when they can't make payments, the organs get repossessed..

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...Hints the name of the movie. The Repo men have the authority to literally rip vital organs out of people's bodies right in the street - even if it will kill or disable them for life. The system is totally corrupt, and basically perverts a life saving technology into another form of corporatism and dependency in a capitalist system.

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That is the spirit of the first shadowrun explanation of machine corrupts the body

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Did you know that this actually happens in usamerica basically, but with prosthetics? Like your prosthetic leg can get repo’d or your wheelchair? It’s a real life thing

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not sure about 5e but in 4th edition the flavor was definitely that you became less of a complete person as your essence went down. 5e i believe it lowers your social limit (tho i think just looking weird like with mutations also does that). but yea, it's mostly just a balance thing

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Especially since the “it removes your soul” shit doesn’t work on people who don’t believe in souls. I don’t care if it removes thy soul since I personally don’t think that really exists. The inventors will be able to control my new arm or will develop a monopoly where only the artificially enhanced can survive? Ya I’ll pass that

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It was a game balance thing. This wasn't focusing on people who had a medical requirement for the technology, this was about gamers augmenting their abilities beyond human baseline. If you let people get eyes or arms or legs or whatever that are significant improvements on every metric, and there's no downside, everyone is just going to do that, because that's what gamers are like. By creating negatives for using technology, you encourage tradeoffs.

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not a video game but callisto 6 is a cyberpunk rpg show which does some super interesting and good stuff about cybernetics, and most (all?) of the show's lore about cybernetics was written by a nonbinary disabled person, so there's that if y'all want some good cyberpunk content

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There's also the game balancing aspect to take into consideration (With regards to the TTRPG). Makes getting a full body prosthetic a far less enticing option for players to aim for.

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@labradorduck I want that phrase on a bumper sticker 😍 thank you

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Literally for Shadowrun it's due to that has magic involved and like the Harry Dresden Universe it doesn't play nice with tech (even as a tech mage it's a bit weird)

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shadowrun's initial deal was that it was purely tied to biology given how the spirits interacted with lifeforms; like the less meat parts you have the weaker the aetheric signal you could transmit. However this was always bs given the existence of gods tied to Craft and the Mechanical, and SR very quickly ran it back with, first, therapy treatments to integrate mods, and then mods that had zero essence cost

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also, non-lore wise, it was a game-balance mechanic

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wait you know what; this should be a post not a bunch of comments

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Insofar as tabletop stuff goes, it's a balancing mechanic ya ding-dongs.

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It's fun watching Tumblr rediscover what "Punk" fucking means

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I mean cyberpunk 2020 did make it pretty clear that cyber psychosis was caused by someones growing identification with machinery and seeing other humans as inferior/weak. It was more 'you have less human weaknesses and are getting an ego about it' more than anything else, and it required more than just like, a hand replacement, but rather say, all your limbs and maybe your eyes to take effect hardcore.

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Didn't DX Human Revolution bring cyberpunk back on track?

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Cyberpunk also isn't real so it doesn't matter all that much

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You're all kind of ignoring that it isn't usually the protagonists that are anti body modification, it's the corporations in question that are against body modification.

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This is literally the point of the game, yall are too dense and sensitive to see what cyberpunk is really about, cowards

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And the Cyberpunk series bases its humanity score on how the *character* feels about their own state. Low profile enhancements and biological stuff result in only small amounts of loss, or even none at all. But when your entire arm is shiny titanium and can transform into a minigun? Well, the brain doesn't adapt to that quite so easily. That isn't right, it thinks. You can get around this problem by going in for therapy.

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The entire concept of neuromancer was around the idea of the hero being punished by Corporate and the military industrial complex

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I feel like Almost Human was getting there but was cancelled waaaay too early

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Love seeing this show mentioned in the wild! Doesn't happen enough

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POUR ONE OUT FOR ALMOST HUMAN

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why i like games such as Deus EX...the corps are always a biggest villains.

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Just think deus ex, the entire point of that is that the more enhancements you have, the more control corporations have over. From anti rejection drugs, repairs, and driving people mad to control public opinion.

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Bring the punk back to cyberpunk

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Hackers. Y'all remember that movie?

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This makes me think of Repo the Genetic Opera

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It's also an easy way of mechanically balancing cybernetics so that players down just end up turning themselves into unstoppable juggernauts of destruction without repercussions.